Unity reduce build size. Jun 26, 2021 · The size of the prefabs and scenes and whatnot are only tangentially related to build size. Actually if you look closely only the checked scenes get a build index. when i build this scene for android. Sep 13, 2024 · How to reduce android APK size in unity How to reduce android build size in unity engine reduce android file size in unity Reduce Android build file size in unity how to reduce apk android size in Aug 30, 2024 · The question is about the discrepancy between the “Complete build size” and what Unity counts as “User Assets”. e. TLDW; Make sure the resolution of your images is divisible by 4, use normal compression as well as crunch compression (at 50), then play around with your max size to get the smallest size possible without any noticeable loss of detail. Before hacking your project apart to shrink it down, you might want to consider if this should actually be a desktop standalone build. How to optimize Unity Mobile, PC & WebGL to reduce build size? Is your Unity build as small as possible? Information about optimizing a Unity Mobile, PC & We Oct 26, 2016 · How to reduce the android app build size! right now without any data the empty unity project getting 18mb output file . See documentation on platform-specific Texture compression for more information. This of course assumes you are using proper source control so you can fearlessly destroy stuff and instantly call it back when your experiment ends. 0f1. This can reduce the size of the application but can increase loading times if the method means data takes longer to decompress. Why is the complete build size 7. In this post we are taking a look at Unity 3D tools we can use to get some insights into what’s consuming your precious build bytes. Dec 5, 2019 · When making player builds or old assetbundle builds, all the info we need tbout buildsize is pasted in the Unity editor log. Switched to 2D in Project Settings > Editor > Default Behaviour Mode. Apr 19, 2025 · This may sound like a silly question. I am using Unity 5. Yes, generally reducing the size before you build should make it smaller, but all “size” is not the same. First, some textures are NPOT and Unity itself reports they cant be compressed. 4MB of apk. I have a total of about 1000 png images as sprites and after importing to unity each file has a size of 0. I have searched for a way to reduce the size of the included DLLs and found no official/practical solution. is there an easy way to compress the file size of my Textures in Unity. Topic Replies Views Activity Reducing build size for a UI game Unity Engine 3 11957 January 25, 2019 Extremely Reduce Build Size Unity Engine URP , com_unity_render-pipelines_universal Feb 21, 2014 · Hi! Is there a way to reduce the build size of a game for android. 5 kb 0. The build logs that I have been able to consult show that a line has been added in the 2022 version which would roughly correspond to the difference: 2. That’s because Unity handles all the If you make a universal build, there is a 32bit slice and a 64bit slice, which contains the exact same executable for 2 different architectures so nearly doubled size. APK size and found that reducing Max Scale from 2048 to 512 More info See in Glossary Code generation setting to configure how Unity manages IL2CPP code generation (if your project uses the IL2CPP scripting back end). After upgrading to 2022, it gets about 20% more size to final build. I adjusted “Max size” of each images and set “Format” to “True color” for iPhone. Go to the Unity - Export tips The following tips may help you to reduce the final build size and increase the performance of your game, thus increasing your revenue. Is there a way to detect which files are making the project so big? Sometimes with just entering play mode I lost some space disk. About extra 3MB appear out of nowhere. unity. Then I tried to decrease the size of my models. How to reduce that size around 5mb? Mar 11, 2024 · 11 Mar 2024 How to optimize Unity 3D build size Unity3D At some point in your Unity 3D development cycle, you may find yourself in a situation where your build size feels much bigger than you would expect. Unity adds its own runtime, which from my experience is about 20 MB, this means that even with an empty Unity project you'll get a 20 MB. Also for GitHub, the default Unity . 6% Levels 70. I've been building little projects in Unity aimed at mobile platforms. 0% Shaders 8. After building the total size of the folder becomes around 1. project-auditor), which usually conversely increases the build size, but I haven't noticed this behavior in Unity 6. Nov 10, 2020 · Unity Optimizer is a standalone tool that helps Unity video game developers to significantly optimize the size of their builds. A smaller build will increase the load rate of Sep 3, 2020 · So my project was just fine under 70mb apk size, after I removed a couple of unused assets and scripts and rebuilt size raised up to 118mb apk. 8 mb. And a related question: what kind of size-difference can I expect to Dec 18, 2021 · I am new to Unity and have read that creating Font Assets in TextMeshPro using only the glyphs I needed could help reduce the build size. 7 KB Dec 18, 2017 · Hey guys quick question. Oct 3, 2021 · Unity Engineering 5 Proven Ways to Reduce Game Size in Unity There are different ways of optimizing a game and its size with Unity. Keeping the file size of the built app to a minimum is important, especially for mobile devices or for app stores that impose a size limit. Sep 19, 2017 · For more information on how to reduce distribution size, I recommend to start by having a look at the manual (Distribution size and Asset Bundles paragraph). In this video, we'll explain what these limits mean, why they matter for performance Jul 24, 2021 · But when I look at the Unity build editor log, I really surprised. To see the post-batch actual build size check out this tool Apr 25, 2023 · In the Build Settings dialog choose a compression algorithm. But if I mark a prefab as static (which is what I’d do for something like my game’s background Nov 13, 2024 · Best advice is to build your game and profile often. thanks! Dec 5, 2023 · 2 Without changing any build settings and fully empty projects, a minor increase in the game engine can result already in a bigger build size due to new features, bugfixes or other automatically included build settings. 2% Meshe Aug 3, 2025 · Hi, everyone! So, I am currently making a game for WebGL (2023. Apr 4, 2025 · For instance, if you take a 30 MB audio file and compress it with an online tool, the final build will still show the same file size as before compression. Let’s see them toget See documentation on platform-specific Texture compression for more information. newtonsoft-json (as in com. png349×757 26. You can also verify this by checking which scenes are available in the SceneManager. To do this without modifying the actual source content, select the Texture in the Project view, and in the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings VRChat has recently introduced new avatar size limits: 200MB for download size and 500MB for uncompressed size. 6Mb if it’s not part of in-game assets and is there is a way to reduce that? Is there even a If that doesn’t reduce the file size enough, try to reduce the physical size (in pixels) of the Texture images. Format/Size of your Asset file does not matter Unity has a completely automatic Asset pipeline. This is a new method discovered by me which can reduce Unity Game Build size, significantly, by as Mar 10, 2024 · Hello! Recently I’m unable to build my project. 1 Apr 9, 2025 · Hi, I have a question about decreasing build size. With asset compression, proper memory management and stripping of unused components, your game will be delivered as a lightweight, smooth-performing application running beautifully on most mobile devices. The only 3rd Party asset is a handler for touch/swipe input - without this asset same WebGL size. I have found a lot of information on how to compress textures, sprites, sounds and other assets but no (up to date) information on how to decrease the overhead that comes with Unity itself. 4p2 and improved further up to 4. even though i didn’t use any script in my game. But when I use Unity cloud build, the app size is only ~ 16mb. wasm has script code? Sep 7, 2020 · No, you don’t have to remove your testing and debug scenes from the build settings. I have a simple level game for testing. 7 MB when using Unity 6. Build size This section contains various tips for decreasing the build size of your game. 9% Other Assets 1. 7. 3) build is 7. To do this without modifying the actual source content, select the Texture in the Project view, and in the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings Aug 16, 2024 · Reduce Build Size in Unity (PC / Android / IOS / WebGL) UnityDude 334 subscribers Subscribed - Get a list of suggestions of what to do to reduce the size of your build (more than 10 different advice) - Optimize each asset by just following Unity Optimizer optimization tips Feb 8, 2021 · Dear Community, When I create a new 2D template project in Unity and deploy a build for MacOS, that build is 60mb large. I have lots of images in the app. Before I got build for my mobile project, I removed unused assets from the Assets folder, I compressed audio files (size in the SS), compressed sprites (total 2. May 25, 2016 · I am making a 2D game in Unity and using a large number of png images as sprites. But the assetbundle is still 207MB (over 400MB without compress). 1mb May 17, 2017 · We have an Unity app that contains more than 700 images, right now the build size is a real problem for us, so we're looking into how to reduce the build size. It was resolved in Unity 4. Unity be default only includes assets that are used somewhere, either directly in a Jan 26, 2015 · i build a empty scene in WebGL . 19K subscribers Subscribed You can change the method Unity uses to compress resource files for the application. If you have already made a bunch of textures and imported them, utilizing Unity's Sprite Atlas system can help speed up the resizing. Mar 4, 2023 · It’s my understanding that the app store limit (or recommended limit?) is 100MB, but just an empty build alone with unity takes up quite a bit of space. Unity cannot know if a scene is unused and would still count it and everything it references as user assets. Start here. In my project the total size of IPA is 725MB in which Levels size is 500MB… Please help us. Aug 23, 2023 · Currently dots netcode project to build linux and windows dedicated server player runtime, the build size still quite large even trying to strip out all the art assets that I believe there’s still have a lot of redundant things go into the server build and also has some performance overhead. 2 GB which is quite huge. fbx file is modified, Unity detects the change and automatically re-imports Reduce project size (not build size) Hi guys, I need to submit my entire project for a review. The funny part is I know they had a good guide on it for unity and the default build could be as low as 4-5mb but I can't find the guide anymore and I have forgotten all about it because it was 4 years ago. Choose Build output compression level Unity Build Automation (UBA) compresses some build outputs after the Unity build completes and before UBA uploads the build to storage buckets. Both come in at about 200mb. The only thing Sep 26, 2024 · Optimizing a mobile game in Unity involves achieving holistic balance between build size, memory usage, and performance. 4 mb 0. Any coment or recomendation y welcomed. 0% Scripts 2. There is nothing in the Oct 25, 2017 · The problem is, these mp4’s increased my Android build size by almost 100mb making the build size too big. com Unity - Manual: Reducing the file size of your build daxiongmao October 25, 2017, 4:17pm 7 See documentation on platform-specific Texture compression for more information. They once planned to make games with a size of 10 mb or lower be instant playable without install. However, Brotli takes a longer time to compress. You can choose the type of compression it uses from the Compression Format options in Publishing Settings (menu: Edit > Project Settings > Player > Publishing Settings): gzip: This is the default option. Reduce build size Hey there. … Application size reduction with CCD # To entice players to download your game, a good practice is to keep the initial size of your application small, then have the players download files for new levels and assets as needed later. I have tried deleting these folders to varying results (mainly that unity crashes or the build is missing stuff). Here is the Editor Log: Build Report Uncompressed usage by category ( Oct 16, 2021 · My APK for my android build is 900mb (350mb for desktop version). Mar 23, 2016 · Hi! I’m using the realease build with Unity Pro 5. ttf. 5mb when the total user assets are 3. Apr 30, 2021 · In this video i show how to reduce at minimum size our Android build size in Unity. Would a local addressable bundle included in build only help with the games memory? Or could it reduce the overall build size as well? Dec 16, 2018 · I have this game in iOS and Android, and noticed that the amount of files from the light map increase the build size by a lot of mbs. So what methods do I have to shrink it? Compress texture size? Its default are normally 4096x4096 or 2048x2048. The first step in reducing the size is to determine which Assets contribute most to it, because these Assets are the most likely candidates for optimization. After building a simple test project, I’ve found that I can have as many copies of a non-static prefab as I want, and it won’t affect the build size. My library folder holds a whopping 19 gig, mainly found in the metadata folder (8 gig) and the PlayerDataCache folder (9 gig). Can you provide a link to the project? Apr 14, 2016 · My app is 98M on Android but the build size is up to 460M in iPhone. However, careful reuse of the textures within an atlas across multiple objects can save memory. For instance if you make a massive 4096x4096 texture all white, it probably takes much less space in the build than a 256x256 picture with lots of detail that doesn’t zip well. the apk file size is 7. Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 3. docs. I built my game before I compressed everything (Sounds and Textures), opened up the Editor Log on the Console, and it showed that 146 MB (YIKES!) of my game were from textures! Jun 6, 2014 · Hi, Can anyone tell me if the free version of Unity makes any attempt to strip unused . 3 MB, compared to 95. 0% Sounds 195. 3mb). nuget. dlls etc. 6. Some of them use basically no assets of noteworthy size, yet the Unity player itself takes up quite some space. 183903-image-2021-07-24-034435. It’s just a standard scene with one light, no textures and one model ( FBX 900KB - 51K Verts ). I followed this to create the static font assets and used them in my project, and the font assets did have smaller file sizes than . Based on that I have some questions: What data can be stored in those additional 2. 0f1 and 5. 2. Are there any suggestions to this? Is there a setting I’m missing to reduce video clips sizes in Unity? Is there something else I’m missing? Jun 30, 2020 · Unity3D – Reducing the APK file size of your build for mobile device Keeping the file size of the built app to a minimum is important, especially for mobile devices or for app stores that impose a size limit. . I’m currently facing an issue with the Addressable Asset System in Unity and its impact on the APK size. I'd love if someone can tell me how to fix that, if possible. If that doesn’t reduce the file size enough, try to reduce the physical size (in pixels) of the Texture images. Also disable any built in module and package not in use, such as Cloth, Vehicle, Nvidia/Amd, Terrain, 2D Physics, etc. After checking build report I got Other assets were taking huge size, I didn’t know what those were, so I checked with size explorer and here is what i got: Build Report Uncompressed usage by category (Percentages based on user generated assets only Aug 3, 2023 · Hi I have currently just updated my version of Unity from version 2020 to 2022. Can’t recall off the top of my head what size a default empty Windows build should be. are there any way to reduce size ? When Unity compresses the other formats it tends to append some metadata at the front/back which gets played, causing a slight stutter. The issue is that just my main menu and first level make about a 70mb APK package. QualitySettings level is Fastest. 8mb? Is there a way to reduce this? I’d be very happy if you could help. We wanted to download the images fro Jan 19, 2015 · This section uses an example project to take you through the process of reducing the size of your application by using CCD and Addressables together. I tried a build with static batching enabled on the trees. i have also checked open editor log. This section uses an example project to take you through the process of reducing the size of your application by using CCD and Addressables together. I set those images to Sprite(2D and UI - because images in this texture look the best in quality for me. Addressables doesn’t expose any size info. 0 kb 0. The build cache reaches immense values such as 450+ gb as it runs out of space and the build fails. 7 mb 3. Reduce If that doesn’t reduce the file size enough, try to reduce the physical size (in pixels) of the Texture images. Compression level 1 is the compression level with the most efficient in regards to compression time and final See documentation on platform-specific Texture compression for more information. My initial game’s (2021. Does this mean it will be 288kb in the build, because when I look at the file Subscribe nowFor Finance Call Now (Delhi-NCR), INDIA, Contact us:https://g. If that’s not suitable for your application, consider Gzip Apr 24, 2025 · Hello, I am currently trying to test and build an apk with a lower size than 5mb but whenever I build an empty scene no imported assets/added packages or new scripts the build size is still 14mb. Its not tolerable because I am targeting mobile, switch. Can someone give an insights or tips to help achieve my goal and why and empty Oct 19, 2024 · This is a 2D mobile project. 2Gb. Even if you were to cut that in half, it is pretty unreasonable. And %78 of the build size are videos. I have looping tracks, but the +500% size increase per file to have them as WAV files makes that a no-go, so I've stuck with ogg. Keeping the file size of the built app to a minimum is often important, especially for mobile devices or for app stores that impose a size limit. As Platform I switched to Android. Do you know a way to do this or do you have some tips? Aug 30, 2017 · I managed to reduce the overall size to below 90 MB now, since I realized the sounds can be heavily compressed with Vorbis quality 1/100. I used Build Report Inspector to profile which asset are included in the build: I checked that all objects included are correct and verified that main weight was in textures, so I decided to change Max Scale in textures to reduce final build size. May 3, 2024 · Hello, I am trying to reduce final build size (Android/iOS). The video sizes are insane!! They are 3 mb average, even some of hemthem 13 mb and 17 mb. 201f) and I found something that I don’t quite understand: Build report says, that my assets in total have size of 5. May 6, 2020 · However after disabling most of the packages i still GET THEm In build and the size didnt decrease significantly : like 60 Kb … So how to prevent them from building in the game because SIze is important in android devices. 7 mb 15. Even though the project is completely empty, the build has a size of 12 MB, 88% of which is the included DLLs. wasm file has inside? How can I look into inside? While . I found the problem in (Included DLLs 2. ly/Shader_ControlThanks for watching! We a NOTE!: VRWorldToolkit only gives you the size of the individual assets in the world pre-batching. 49 was 87. 4 free. gitignore should ignore the Library folder and much more by default. 4. from the final build of a project? I guess a more general (and perhaps more useful) question is: has anyone encountered any problems with final build size (particularly on mobile platforms) when using the free edition of Unity. 2Mb, but my total build is 7. Don't forget to also have a look at the WebGL Optimizer utility that the CrazySDK provides by default. Use the build log or an „asset hunter“ asset to determine both the largest files and any files that shouldn‘t be in the build (ie test assets). You probably also want Git LFS for larger game files. unity3d in assets/bin/data at 800mb. Now for obvious reasons I don’t want to disable static batching on everything. It used to build before but recently I’ve added more content in the game which contains some new textures and that’s probably the cause. 69MB to just 1 Nov 20, 2020 · Some of my scenes have many thousands of trees. To do this without modifying the actual source content, select the Texture in the Project view A view that shows the contents of your Assets folder (Project tab) More info Sep 10, 2017 · Reducing build sizes in Unity3D 10 Sep 2017 on unity3d and blender I was building a Unity3D application and during its development, I learned few things about Unity’s build system. maybe i’m wrong) . But anyway, let’s say I have a 4k image that’s 1. 8MB compressed. 4Gb. Feb 8, 2021 · Dear Community, When I create a new 2D template project in Unity and deploy a build for MacOS, that build is 60mb large. A smaller size of a game or application is probably one Apr 26, 2022 · How do you reduce the build size for Android instant to be max 15 mb with current Unity versions? I am well aware of the tips on the following page but they do not help if the empty default 3d project is already more than 15 mb: Unity - Manual: Reducing the file size of your build Jan 25, 2019 · Hi guys, I am developing a game where I use only UI, and you know that the build size for a Unity empty project is huge even with an empty scene. 4 m Nov 30, 2018 · Hi all, I’m new to unity and recently after finishing the Space Shooter tutorial, there was a lot of code hanging out in my computer. And the assetbundle is 207MB. At first, the size of the game was about 40 Mb. It will show you (uncompressed) assets making up the build size. How can i reduce it ? Below is the build report :- Build Report Uncompressed usage by category: Textures 306. Check its features here: https://bit. gzip files are bigger than Brotli Mar 25, 2021 · Calling all Unity game developers! Looking for a way to dramatically reduce your overall app size when creating 3D apps with Unity? Try this simple step — moving your 3D models to the cloud Sep 12, 2023 · They are in need to optimize build size and after studying what they did, I found a couple of things. 0% Animations 0. Any plan to fully address this to make it less than 100MB to make it become almost similar size and #vrchat #furries Hope that this video helped you outLet me know if you have some other ideasAnd as always stick around for more future videos coming your way Jan 13, 2017 · I have a simple 2D game. Also, Chrome and Firefox only natively support Brotli compression over HTTPS. 47 mb on the drive and I reduce the size in unity by reducing max size and/or do crunch compression on it, when I click on properties in unity for that image, it tells me it’s now 288kb or whatever significantly reduced. However, those new added textures and models size is below 5gb. Jan 5, 2022 · The size of my project at the moment is 200Gb (no GI cache) but my Assets folder is 54GB. 9% Apr 27, 2010 · Hi all! There is a way to reduce the size of a build? Im working on a game, and it´s a very simple game, with few textures and meshes, but the build size is 20 megs! I think its too much for the kind of game I am making. How/when can we figure out why our addressables are, i. Apr 15, 2018 · The data file generated by unity 3d for webgl is of 136 Mb. Mar 13, 2024 · Generally, to reduce build size make sure Player Settings => Code Stripping is set to the highest value that works for you. 1 direction light, 1 cube object, 1 material in the scene. 8% Built-in Texture2D: Splash See documentation on platform-specific Texture compression for more information. psd or a . facebook. 3 mb 5. The file size comes to about 54MB now. I checked the build report and notice that scripts, and total user assets are taking up the largest file sizes in build. However, even though the assets themselves are hosted remotely, I’ve noticed that the APK size is still larger When you create a build, open the Editor log. To do this without modifying the actual source content, select the Texture in the Project view A view that shows the contents of your Assets folder (Project tab) More info Jan 2, 2025 · This is the smallest file size I can achieve. Build size is really big now (177 mb) for such a small game. Jun 18, 2021 · The surest way to prove size reductions is to delete large files and rebuild, see how the build size changes. Any tips on how to reduce the build size? Trying to reduce your build size below 40 MB? Or Do you want to Know which of your assets are eating up memory? I do have offer for you. 8 MB to just 6. Is there any way I can reduce the size of these combined meshes? May 22, 2020 · I included some 3d monsters (Heroic Fantasy Creatures asset pack in store), I just includes 20 monsters from them, and build folder’s file size become 4. and more importantly " How to decrease the size of the apk To the maximum? Learn how to reduce build time & file size using Shader Control tool in Unity. How do I see what is causing this massive size? How can I go about reducing this? Googling around all the threads seem to be about going from 20mb->16, my issue is probably something else but if anyone knows of a thread about massive sizes then please do link them! Nov 24, 2017 · HI, I have a predicament, my build for my game is currently at a massive 9 gig, yet the entire assets are only 1. data file has resources like image and music and prefabs and etc, Does . Jan 14, 2021 · I’m a bit shocked by the final size of my app for the iOS and Android. 3. UBA uses compression level 1 by default. Looking at it, it appears that my character PNGs are the larger textures. I guess that the first step is to change all textures to POT resolutions, isnt it? Also, they have tried reducing jpg/png file quality to reduce image size. To do this without modifying the actual source content, select the Texture in the Project view, and in the Inspector window reduce the Max Size. Are there ways to decrease its size? Can I somehow tell it to not include some features? Mar 12, 2015 · Can someone guide us how to reduce the level size in unity3d. 6mb. But now the folder has 25GB and I am looking for ways to make it smaller. In this video, I will show you how you can investigate your unity build size by investigating the unity build report. The largest file is data. But it’s still not enough to run playable ads on Google Ads (they want a size under 5mb). Apr 24, 2024 · The total size of all these files is about 96MB. I thought my effort may change something, but nothing changed. Are there any particular folders Oct 22, 2024 · Its dependencies include com. Keeping the file size of the built app to a minimum is important, especially for mobile devices or for app stores that impose a size limit. This information is available in the Editor Log just after you have performed the build. 8 gig. Jun 20, 2020 · I created an Android build, using . Develop for Google's Instant Play or WebGL! Get build sizes under 15 MB! Apr 28, 2023 · In this extended question-and-answer (Q&A) from February’s Accelerate Success webinar, discover the community’s most pressing questions – and our team’s answers – about optimizing memory and build size for Addressables. Sep 20, 2022 · Can I reduce this project build size anymore? Ambiguities about unity build. 48GB. For example, all my character images are 2. Brotli-compressed files are smaller than gzip-compressed files, which can reduce your build size. In depth analysis lost pixels view Unity Optimizer global build asset distribution by type List of all optimizations that can be made to reduce build size I'm quite sure that Unity Optimizer can help you to significantly reduce the size of your builds ! Source code is not available but you can freely use this software (Windows 10 64 bits only). Right now, this is the size: Here are what I have done: Use atlases with power of 2 size (mostly 1024x1024) Use OGGs for the audio files Use 90% crunch compression with high quality (anything less seems to reduce the quality and made the game ugly) Disable any exception and stacktrace Strip the engine code Optimize If that doesn’t reduce the file size enough, try to reduce the physical size (in pixels) of the Texture images. page/r/Cd2V9STQPkPIEAEFollow us on Facebook:https://www. 7 MB if I use resolution of 512. Do i have any way of minimizing/organizing those files created? Any help is greatly appreciated! When you build a WebGL project in release mode (see Publishing builds), Unity compresses your build output files to reduce the download size of your build. I’ve made a test on a project that has about 25 atlases which contain almost all sprites I use in the game. Mar 25, 2021 · Calling all Unity game developers! Looking for a way to dramatically reduce your overall app size whe Tagged with tutorial, programming, unity3d, showdev. Is it there any tips in reducing the amount of files when light mapping with progressive light mapping? See attachment Regards, Carlos 1 Like kristijonas_unity December 17, 2018, 10:33am 2 strongbox3d: May 18, 2020 · For game developers and especially mobile developers, both performance and binary size is a constant concern and is something that we need… May 2, 2024 · Hello, After upgrading from 2021 to 2022 or 2023 (or Unity 6) WebGL build size goes up dramatically. * Download Pairs Match game https://bit. Apr 8, 2025 · In this video, I walk you through the process of optimizing your Unity game assets for mobile Reduce build size—specifically, how I reduced one image and one audio file from 18. Sep 15, 2022 · In this tutorial, we will see how to reduce the build size of a Unity game by 90% using some simple steps that we have found to work wonders when it comes to build size. These asserts do not depend on Asset Optimizer Ultra is the ultimate solution for Unity developers who need to reduce build sizes and improve performance without sacrificing quality. How can I achieve that small app size with xcode? It was for Google Instant. Im sure this is a common topic but in my Editor Log, my Textures take up like 95% of my build. What shall I do for this? What does . Problem is [project name]. only one draw calls show in stats. After upgrading to Unity6_preview (either from 2022, or directly from 2021) build size goes to 11MB. Sep 15, 2022 · Unity Tutorial | Reduce Build size in Unity VionixStudio 2. but build file size was 110 Mb . I Jun 19, 2020 · How to optimize Unity's build size for mobile devices like Android and iOS. All good, until I checked . The first step in reducing the size is to determine which assets contribute most to it, since these assets are the most likely candidates for optimisation. Just changing a few settings in the Editor we go from 16. 4% Meshes 0. Disabling static batching on those trees reduced the mesh size to 6. We would like to show you a description here but the site won’t allow us. You can find this information out from the Editor Log just after you have performed the build May 5, 2023 · Like @CodeSmile said, 95% of reducing build size is the simply compressing textures and meshes with unity’s default options (even though there is still some confusion as to whether crunch compressed textures reduce the texture size in both disk space AND memory space or solely disk space) Example crunch compressing a 4096x4096 png to 128x128 Aug 27, 2023 · This tool helps you understand which assets contribute the most to the build size, making it easier to optimize your game for performance and reduce unnecessary file sizes. Use compressed textures and reduce the max texture size and in player settings force a lower mipmap level when using mipmaps. To do this without modifying the actual source content, select the Texture in the Project view, and in the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings Unity removes unused or unreachable code during the build process through a technique called managed code stripping, which can significantly reduce the final size of your application. If you are NOT using source control, immediately begin doing so. IL2CPP produced bigger builds even if you just compare ARMv7 Mono with ARMv7 IL2CPP; this had to do with how we dealt with the type metadata. To do this without modifying the actual source content, select the Texture in the Project view, and in the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings Use Brotli compression Brotli compression is a setting where Unity pre-compresses for you while it builds. 0% Included DLLs 13. I tried to change those to 512x512, but then final monster models Jun 11, 2020 · I started a new Universal Render Pipeline project and removed all files in the Assets folder. To do this without modifying the actual source content, select the Texture in the Project view, and in the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings If that doesn’t reduce the file size enough, try to reduce the physical size (in pixels) of the Texture images. 1 mb 87. Feb 2, 2022 · I am working on 2D Game project with WebGL Platform. I managed to reduce the s… Feb 2, 2021 · Unity - Manual: Reducing the file size of your build But 1GB is really a ridiculous size for WebGL. But still, there is a lot to optimize. unity3d. Unchecking should be enough so they are not shipped with the game. Usually, builds Unity produces are already compressed. Our intelligent optimization engine analyzes your entire project and applies platform-specific optimizations that can reduce your build size by up to 70%. 2 mb 1. After checking the size of a build of one of my games, I realized that there was an upward difference with the new version. Whenever a source Asset like a . The Optimize for code size and build time option is recommended because it creates a smaller build and generates less code which results in faster build times. My Build Size is ~17 MB and on my mobile device the Storage is total ~39 MB. I have spent the last 2 days researching ways to decrease the size of Unity builds. com/oneunitind Aug 24, 2023 · Hello Unity Community, I hope you’re all doing well. Is there any options to optimize the package size? Thanks, See documentation on platform-specific Texture compression for more information. Mesh size was 7. why it make a large file size in default without any object in there. I Nov 17, 2019 · Putting textures in an atlas doesn’t generally reduce build size, the benefit is usually for increasing performance. Nov 10, 2022 · This tutorial (Part 2) focuses on how to implement reducing Unity build file size significantly. Aug 3, 2025 · This guide will walk you through practical, step-by-step methods to significantly reduce your Unity game’s build size, ensuring your creations are as lean and efficient as possible. To do this without modifying the actual source content, select the Texture in the Project view, and in the Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings Dec 30, 2022 · Hi, How do you reduce the size of your build? I need to get it to 25 mb max. I’ve been using the Addressable Asset System to host assets remotely to reduce the initial download size of my game. , 2gb? We need to know where&how we can optimize our buildsize (as we want to reduce texture sizes from 2gb to, say, a few hundred MBs on mobile) Using Feb 29, 2012 · I was puzzled by this, since I thought that using many copies of the same prefab wouldn’t cost me any extra space in the final build. In this article, we will be taking a look at some of the major factors that help in the size optimization of a game. What else can I do to shrink the Build Size? I don’t need Lights, Light Shaders and Physics but I don’t know how to Aug 30, 2020 · What are some tips to reduce Android App Bundle size in Unity? Is there any way to do it in less than 10MB? I have 33. NET 2, high stripping, Proguard, and IL2CPP scripting backend. Mar 27, 2015 · The size you mention seem a bit odd for a simple test scene… For reducing build size, we implemented a build system that allows us to do a few things to save on the final build size: Remove scenes that are not used for the WebGL version Remove any resources (files / folders under Resources) Jan 15, 2017 · The zipped size of Unity project is not a good indicator for your final ipa size. When built with XCode and enable BitCode, the app size is > 120mb, after disable it, the app size is ~ 60mb. In this video I show how to cut the size Sep 10, 2025 · This guide dives into exactly how to strip Unity to its barebones, eliminate unnecessary engine modules, trim code, compress assets, and configure the build pipeline to get a minimal WebGL export. I understand there are some other information stored in the bundle. That being said having a project that ends up at 160 MB is unusual. The package built with Unity 2022. The game’s actual build size is around Dec 12, 2022 · Crunch compression seems to be advertised as a great way to reduce build size. First I noticed the size of an atlas Unity shows without Crunch compression enabled for the atlas, and then I enabled Crunch compression with 100% quality and recorded both size numbers in a GoogleSheet. 3 Yes i have read that “Distribution size” and my settings are like explained in this artice. Unless you actually get to the point of publishing the game, all of these considerations are rendered moot. wasm file is too large… 40mb It is too large to run on low powered devices (like TV) So I want to reduce file size. If I raise Jul 28, 2013 · I have followed Unity’s Documents about reducing the build size by compressing and reducing texture sizes. qedmj cazyqn xyrzfnk cwm cbsdoh syrpyh zgskpu zgaav nocr tjcag